• Updates

    Creators’ Update 02/05/2019

    It’s a new video diary! Last time we showed you a few panels from Act 2 and Act 3 of Episode 1. This week, we’re giving you a behind the scenes look at James’s creative process for bringing one of my favorite background characters, Clem, to life. The video speaks for itself, so I’ll me post short. The video is embedded below. Enjoy!

  • Updates

    Creators’ Update 01/03/2019

    We’re still alive and kicking!

    We’ve been hard at work on Episode 1 of Kalamity Jane for quite some time, and we’ve needed to keep our heads down to focus. But we have some good news!

    We’ve officially completed the storyboards for Episode 1! What this means is that we or anyone else working on the episode can go panel by panel through the storyboards and understand every beat of the episode. It will inform our voice actors, it will inform James as he moves toward the animatic phase, and it helps me because I have new goodies to share with our fans.

    Take a look below. You’ll see several panels from Act 2 and Act 3 of the episode! Notice how the Act 3 panels show an awful lot of stampeding Warhogs. What could this mean for our heroine?

    Storyboards are often the hardest part of getting an episode of the show off the ground. There is a lot of brainstorming and a lot of revisions. This is where new characters are created, designed, revised, designed, and revised again. Modifications to the script come out of this process as we find holes or inconsistencies in the plot.

    However! If you stick to it, and get your storyboards right, it makes every other step along the way that much easier.

    Believe it or not we’ve started looking for voice actors, and once we have samples to show, watch this space, because this is where we’ll put them.

    Thanks for sticking with us. Making a cartoon is hard work, but the finished product is going to be something very special. Every meeting we have, James and I keep getting more and more excited.

    Thanks for being a fan!

    As Kalamity would say, “There is no failure in Heroine. Wait, does that make sense?”

    Act02 Storyboards

    Act03 Storyboards

  • Updates

    Kalamity Jane Video Diary: Mitchell’s Bar

    And we’re back!

    It’s been a while since the last update, but the wait is well worth it. Included in this post is our first video diary! James and I discuss the creation process of a new location in the town of Dry Gulp Gorge and a very special character who inhabits it. I won’t say much more, because I don’t want to spoil the video, but we’d love to hear your thoughts so we know what we’re doing right and (hopefully not) wrong.

    In other news, James is nearly done storyboarding Act 2 of the episode. It’s action packed, and will be a blast to see come alive. I’ll be doing a Patrons only post featuring those storyboards in the near future, so keep an eye out for that.

    It’s a short update this time around because I want the video diary to take center stage. What are you waiting for? Hit the link and enjoy!


  • Animatics

    Kalamity Jane Episode 1, Act 1, Rough Animatic

    The video that currently graces the top of this post is the animatic for the first act of the first episode of The Kalamity Jane Adventure Hour. It represents the culmination of several years of work to craft the characters and world of Kalamity Jane.

    For those of you out there not familiar with an animatic, it represents a “rough draft” of our cartoon. None of the art, music, or voice acting is final at this point, but what it does for us as creators is determine pacing, timing, shot order, and editing choices.

    Animatics are used to make sure the final product will flow exactly as we want it to before we start work on the final art. Significant changes after final art has been created is more expensive, higher risk, and frankly harder to do. So the more accurate your animatic is, the better your set yourself up for success down the road.

    Getting the temporary voices into the animatic help with pacing as well. Just because a line of dialog has a comma in it, a pause of a half second versus a whole second can change the entire implication of a moment.

  • Updates

    Welcome to Kalamity!



    From the minds that brought you, well nothing quite like this at least, comes the new name in salamander heroism. The Kalamity Jane Adventure Hour is a fever dream of comic book, movie, and classic cartoon love, maddeningly written an animated by two super-fans of pop culture with too much time on their hands.

    Eventually, this site will be THE go-to place for all of the latest and greatest news about Kalamity Jane and her antics, but in the meantime, visit our Patreon site. And don’t forget to follow us on Twitter (@JaneSalamander), and be sure to share our Facebook page (@TheKalamityJaneAdventureHour) with all your friends.

    Join us on an adventure through a strange world where a teenage salamander can be the hero a dusty burg in the middle of a forgotten desert needs!